I’ve been trying to update a Round list for NXD-FLF to get it remotely playable in a League Challenge next weekend, and could use some advice. I know there’s a lot of threads on Round (including this one and this older one).
Here’s the list as it stands after multiple revisions:
Pokemon - 16
4-2-4 Seismitoad LTR
4 Meloetta EX LTR
1 Keldeo EX (to stop the Meloettas getting pulled forward)
1 Toxicroak EX (in case I need a wall to hide behind for a couple of turns to start the game)
Supporters - 32
4 Professor Sycamore
2 Random Receiver
4 Ultra Ball
4 Rare Candy
4 Muscle Band
2 Float Stone
3 Hypnotoxic Layer
2 Virbank City Gym
Energy - 12
Trying to get five spots on the bench for Round (preferably 3 Seismitoads of course), and save the sixth spot for the “other” techincal advisor if I need one. I tried a 4-0-4 Seismitoad and 2-2 Garbador line this morning, and a 2-2 Exploud line, and neither of those really got going fast enough or really came into play.
Play testing is giving me painfully inconsistent starts and getting murdered by my daughter playing VirGen (most people in my league don’t play VirGen, so I’m not particularly worried). I have a feeling it’s just not very good … only when I get a superlative start and my opponent gets a poor start do I stand a chance of disrupting a Charboar or Blastoise enough to take a win away.
PS: Just noticed before posting that I’m missing my usual default Ace Spec (Computer Search), and I’m tempted to toss a Rare Candy for it. 4 Rare Candies might be important when you’re running 4-0-4 and a 2-2 Garbador line, but they’re even worse than what I had before.