manectric with flash energy is a worse attacker than crobat in that matchup anyways so you’re wasting space with 3 flash. maybe 2 is OK if you really don’t want to play wobb. rough seas isn’t very good in this deck because you’re not running the mega or regice.
Yeah every flash energy is just gone the next turn - that was a bad idea. The lineup is perfect for bats, but manectric synergy with bats isn’t cutting it. I can’t decide between going mega, or just using another main attacker in general…
Yeah, from what I’ve been playing the thing this deck struggles most with just not having much behind Manectric for attackers. My idea was Miltank, but that seems like it probably wouldn’t work. We’ll see I guess.
Ok, well, @Dweinhardt was the one who mentioned to me that you want to have 2-3 flash energy and that you need to max out on rough seas. I personally liked having a few rough seas and at least 2 flash. I agree you dont need 4 rough seas. But, without Rough Seas I would play Sky field. @schnellmusic, you could do this,
-2 Rough Seas
+1 Miltank FLF
+2 Sky field
Miltank is actually a great late-game attacker guys, I have tested it for a while and it has worked wonders where Manectric couldn’t have. Give him a go.
Skyfield is unnecessary. I can’t stress enough that the most powerful element of Manectric is its ability to heal and stay alive with rough seas, which is why you NEED to max out.
name two matchups where rough seas is useful
Edit: okay I’m not going to drag this conversation out. Rough Seas isn’t good in this deck, and here’s why: the format doesn’t do 90 anymore. I understand this thread is Expanded and I’ve been playing Standard, but my point still stands. In Expanded, Yveltal and Toad are the only decks that don’t rely on doing 100 or more damage every turn. In Standard, there are really none. The only time Rough Seas is useful is turning 2HKOs into 3HKOs. Yes you can retreat your Manectric, but then you just discarded an energy and that also relies on you having a second Manectric or other attacker ready to go, which is one of the things this deck struggles with most.
But if NM runs through a Manectric, and you dont have another, you cry. Rough Seas doesn’t help there. Vespiquen runs through you, no rough seas healing there. Listen, @schnellmusic, in standard, play Manectric-EX/Crobat, and in expanded, play M Manectric-EX/Wobbuffett/Garbodor/Tool Drop. It lets you start Wobb and ruin your opponents setup while you yourself use Hoopa-EX to have your own Ideal set-up. And then you let Wobb die, promote M Man, and start charging trubbishes. Then you retreat M Man, rough seas, and then Tool Drop for like 300 damage. You also play head ringers and float stones and manectric spirit links to get as many tools onto the board as you can.
Actually in standard, you beat Vespiquen bad. They have trouble hitting your numbers, and you can retreat to a new one and begin the train of healing. You’ve listed 2 of the 3 Ohko decks in the format, the other being Rayquaza which Manectric bodies. In every other matchup, rough seas is useful. Go ahead, play Manectric without rough seas, but as someone who can confidently say they know this game very well on a competitive level, and as someone who’s played both with and against Manectric variants in a multitude of tournaments, I promise it won’t work out for you, and it will put you at a severe disadvantage from where you could be.
Skyfield is not necessary because you will never get over 5 bench or need more than 5 bench at a time.
Alright so my cities is December 12th, Expanded. I’ve tried mega with bats and it feels slow. Straight manectric with bats felt good, but still too slow to be aggressive. Haven’t tried garbodor, but I’m interested mega man/toad/laserbank. Thinking of using some max potions since mega man can easily recover the energies. I should be able to withstand night March and vespiquen just seismitoad, yeah? I’ll be working on a list tonight.
you still haven’t explained why rough seas is good or better than any other card besides saying “it’s good, trust me”
With it, Toad is a near autowin. You can get back the energy that Toad knocks off of you with Manectric, but it still whittles away over time, and rough seas stops that from happening.
Against Yveltal, they can’t just go the Darkrai/Toad route because you can just bounce between Manectrics as you heal them on the bench.
If Vespiquen or Night March (more likely Vespiquen) fails to Ohko you, you can retreat out of the Manectric, go into a new one, and start the healing train again.
Against Raichu, if they ever fail to Ohko a Manectric, you can start the healing process again and after even one turn of rough seas, they’ll have to devote multiple bat drops to killing you.
Against fighting bats, because of the 2-3 flash energy you should be playing, they’ll never be able to Ohko you, and thus, you’ll be able to heal off the damage on the bench while attacking with a fresh Manectric, which they can’t keep up with.
The only relevant matchups it’s not useful in are Rayquaza, because they take OHKO’s but you kill that anyway, Archiestoise, where Garbodor and Wobbuffet win you the game easy, and Sableye, which doesn’t do damage. Skyfield is just as useless in Sableye however, because if you’re playing down enough bench Pokémon that you need the Skyfield, then you don’t know how to play the matchup and will lose anyways.
If you really think you need Skyfield in Manectric, then space management is something you need to work on a lot more.
Now id like you to explain to me why it’s bad, and what stadium you believe could possibly be a halfway decent replacement.
Wait, are you talking about a M Manectric deck? Rough Seas is actually good in there if you are. I was talking about Manectric/Bats, where Rough Seas isn’t very good.
We were talking about mannybats too…
Okay. Then I already said why I don’t think Rough Seas is good in here. I can understand reasons for it in Expanded but it’s virtually useless in Standard.
I’ll explain a little more: Try to think of one attacker in Standard that deals less than 100. There are none. Therefore, you have to play a switching card that you don’t run or retreat your Manectric and use Rough Seas for 2 turns for it to have any effect. Not hard, right? Well, not exactly. This implies you have another Manectric on the bench, ready to go. Therefore, this situation only happens when:
-It’s turn 3 or later
-Your opponent hasn’t set up
-Your opponent doesn’t kick your Seas/you have another Seas
Now, let’s list the Standard matchups that Rough Seas is a dead card:
-Anything that runs Giratina (including the arguable BDIF which you didn’t mention earlier in Tyrantrum)
-Night March (although it does kick their Dimension Valley, but it’s still not worth the space)
Matchups it can be useful in:
It isn’t useful vs mega Sceptile.
7 posts were merged into an existing topic: M Manectric-EX Variants // BLW-on 2016
Where’s your stage 2 pokemon to activate Powerful Friends?
Crobat PHF is his stage two.