With Garbodor looking really strong in the upcoming format, I think this deck will take a large hit being unable to utilise one of it’s biggest advantages in the form of Giant Water Shuriken.
However, I reckon it can stand up to some of the other decks in the format, especially Volcanion variants.
The list is still rough, but here’s what I got down for mine so far.
3-4-4-3 Greninja BREAK
3 Professor Scyamore
1 Ace Trainer
1 Pokémon Ranger
4 Dive Ball
2 Ultra Ball
2 Super Rod
1 Energy Retrieval
4 VS Seeker
2 Max Potion
4 Bursting Balloon
3 Rough Seas
2 Splash Energy
8 Water Energy
There’s a bunch of ways to go about Pokémon lines here. You can run Talonflame for fast starts and an amazing opening attack if you go second or you can run Octillery and/or Shaymin for more mid/late-game oriented draw.
I prefer the Talonflame method as you will always start with something that won’t need to pay Energy to retreat to use Water Duplicates. Shaymin also gives up two prizes upon being KO’d and forcing your opponent to take 6 KO’s is a very important strength of the deck that really gives it a shot at winning a lot of games.
There are some other tech choices here like Max Potion which I think will be very strong versus decks that cannot one-shot you. This is also effective as Greninja runs off 1 Energy and sometimes will have none on him if you return it with Moonlight Slash. Running Energy Retrieval and/or Fisherman also helps with retrieving any discarded Energy.
Apart from Bursting Balloon, Greninja can’t really use much, though it definitely helps move some KO’s a turn ahead; a Bursting Balloon proc with 2 GWSs can OHKO a regular 180HP EX.
I do however think that if Sceptile becomes very popular in your area or just in general, Weakness Policy could be an interesting card to include given the lack of Tool removal in the format.
I personally think this deck will sit around Tier 2.5, but it’s certainly way too early to make any solid statement on how it will perform. What do you guys think of the list? And more importantly the decks options in the new format and how it can deal with some of the faster and harder hitting decks?