Darkrai-EX, Umbreon-GX // PC-on 2017
This is meant to be a discussion on the new Umbreon GX archetype, partnered with Darkrai-EX and Yveltal-EX from the good ol' XY darkness archetype.
This is my first idea for the new Umbreon-GX deck, more straightforward and turbo than the Hammers or Espeon-GX variants that had popped out recently:
- 3 Darkrai-EX BKP.
- 2 Yveltal-EX XY.
- 2-2 Umbreon-GX SM.
- 4 Professor Sycamore.
- 3 N.
- 2 Lysandre.
- 2 Skyla.
- 2 Hex Maniac.
- 1 Delinquent/Pokemon Center Lady/Team Flare Grunt/Team Skull Grunt/Olympia.
- 4 Trainer's Mail.
- 3 VS Seeker.
- 2 Acro Bike.
- 2 Super Rod.
- 3 Nest Ball.
- 4 Max Elixir.
- 2 Scape Rope.
- 3 Exp. Share.
- 2 Parallel City.
- 12 Darkness Energy.
As I've said the strategy is pretty straightforward, bench your attackers from your hand or with the Nest Balls (the only one non Nest Ball-searchable is Umbreon-GX, but you can directly evolve it from your deck attaching an energy from your hand to the Energy Evolution Eevee reprint). Then charge your energies from your hand or with the Max Elixirs and sweep between attackers conveniently.
About the non-Shaymin thing: just trying consistent deck-building without it. The thicker draw-Supporters and draw-Items lines should do it just fine. The 2 Skyla should work in those awkward moments where you want to draw that piece of your set up you need, and the Acro Bikes should add enough acceleration too, although been conscious of the lack of draw power that a non-Shaymin build means.
The 2 Hex Maniacs are always great on those ability based matchups that pop out from everywhere these days, also for messing up the Shamin/Hoopa set up archetype If you had a good turn one hand and no need of other supporter. Just doubting about that last disruptive Supporter, I really can't make my mind up (although I think Delinquent could be my favorite).
Finally, 2 Super Rods for retrieving those energies and the thin Pokemon line, 2 Scape Ropes for awkward moments and Shadow Bullet bench damage plays, 3 Exp. Share for keeping energies and 2 Parallel Cities for little else disruption (as no other Stadium seems to be absolutely necessary). Considering adding some FFBs, but as the main damage output condition are your energies in table Exp. Share seems more useful most of the time.
No need to mention the 12 darkness energy as they're staple in any Turbo Darkrai-EX variant.
Now, I'd love to read your thoughts on it!
(also, English is not my mother language so I may sound funny from time to time)